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 Downland Cfguri

In jos 
AutorMesaj
Admin
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Mesaje : 33
Data de înscriere : 22/01/2009

MesajSubiect: Downland Cfguri   Vin Ian 23, 2009 2:11 pm

unbindall


// ______________________
//------------[^^^ Name+Sensitivity ^^^]---------------------------
// ______________________

name "AndreiuTz"
sensitivity "3.5"

// _____________________
//--------[^^^ Setari pentru taste ^^^]--------------------------------
// _____________________

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "PGDN" "volup"
bind "PGUP" "voldn"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timeleft"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "BACKSPACE" "snapshot"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind A "+moveleft;cl_righthand 0"
bind D "+moveright;cl_righthand 1"
bind "/" "say /top15"
bind "'" "say gG"
bind "Ctrl" "+duck"
bind "F12" "say ---====NoapTe BuNa ALLzzz====---"
bind "F11" "say ---====Re To ALLzzzzz====---"
bind "F10" "say gG"
bind "/" "say /Rank"
bind "'" "say /Top10"




//_______________
//------------[^^^ Bind For Weapons ^^^]--------------
//_______________
bind "f1" "ak47;primammo;secammo"
bind "f2" "m4a1;primammo;deagle;secammo"
bind "f3" "deagle;secammo"
bind "f4" "vesthelm;primammo;secammo;hegren;flash;flash;defuser #>>| Armor \ Hand Grenade \ Flash \ Defuse |<<#"
bind "f5" "snapshot"
bind "f6" "awp;primammo;deagle;secammo"


// _________________
//-------------[^^^ Culoarea Tintei ^^^]-------------------
// _________________


cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "1"

// _____________________
//------------[^^^ Setari pentru Sunet ^^^]----------------------
// _____________________

MP3FadeTime "2.0"
MP3Volume "1"
bgmvolume "1.000000"
suitvolume "0.250000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "2"
sv_voiceenable "1"
hisound "1"

// :: | False Zoom | |
------------------------|
alias awp_t \"awp_on\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"awp_on\" \"alias awp_t awp_off; developer 1; echo Awp-ON; developer 0;scr_connectmsg Awp-ON; bind mouse1 +shoot1\"
alias \"awp_off\" \"alias awp_t awp_on; developer 1; echo Awp-Off; scr_connectmsg 0\"



// _____________
//--------[^^^ cl Settings ^^^]-----------------------
// _____________

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "32000"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "999"

// ___________________
//--------[^^^ Setari pentru FPS ^^^]--------------------------------
// ___________________

fastsprites "1"
fps_max "1001"
fps_modem "0"
net_graph "0"
net_graphpos "2"
graphheight "50"
net_scale "5"

// ______________________
//--------[^^^ Skeme ...alea alea...^^^]--------------------------------------------
// ______________________

con_color "32 255 32"
console "1"
alias w_left "cl_righthand 0;bind l w_right"
alias w_right "cl_righthand 1;bind l w_left"
bind l "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "0"
_cl_autowepswitch "1"
setinfo _vgui_menus 0
+mlook
+jlook

// ______________
//------------[^^^ Setari Video ^^^]----------------
// ______________

gamma "99"
brightness "20"
fps_max "101"
fps_modem "0.0"
mp_decals "300"
fastsprites "0"
cl_forwardspeed "7000"
cl_sidespeed "10000"
cl_backspeed "7000"
cl_showfps "0"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "small"
texgamma "2.5"
lightgamma "2.5"

//----------------------------------------
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

//----------------------------------------
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"

//----------------------------------------
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

//----------------------------------------
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"

//----------------------------------------
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"

//----------------------------------------
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

//----------------------------------------
sv_aim "0"
team ""
topcolor "30"
viewsize "120.000000"

// ______________
//--------[^^^ Hud Settings ^^^]------------------------------------------
// ______________

hpk_maxsize "1.5000000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

//__________________
//---------------[^^^ Bunny HoP ^^^]---------------------------------------
//___________________

alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
bind "SPACE" "un.bt"

//____________________________
//----------------------------------------

CLEAR

echo ..................Loading.................
echo ...........Complet Loaded............
echo .................Connecting Server.................
echo ........Welcome to C-Strike.........
echo .........(Created by HaSkeY)........
echo ..........Welcome HaSkeY.........

//These commands gives you 5-35 fps. I got this from a friend.

developer 1
fps_max 150
fps_modem 0
mat_dxlevel -70
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"

//`````Bunny-Hop`````\\
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "alt" "+_bhop"
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